Foliage detail vs Dodge timing
Our pick: Foliage low
Lower foliage detail gives up some forest density. Prioritise readable attacks and responsive dodges over extra greenery.

Gorgeous, demanding, and all about dodge timing.
ROG Ally Z1 Extreme · Ally X · ROG Xbox Ally X
30-second setup / Couch mode
The short answer
Yes, and it is a great fit for handheld play since most fights are one on one boss battles. Shadows and foliage are the heavy hitters here, so set both to Low before you touch anything else. Keep frame generation off. The input lag makes dodging feel off, and dodging is the whole game.
Frame pacing
40 FPS target
A steady cap over uncapped peaks.
Visuals
900p
65% TSR
Readability
Check text size
Check menus and subtitles at your normal handheld viewing distance.
Battery planning
2h 25m-2h 50m
ROG Ally X · expected playtime at 17W
Before you launch
Shared memory. This model shares 24GB between Windows and graphics. Extra memory gives textures more room, so raise textures before anything else. Change allocation only if the game needs it.
120Hz & VRR. Keep the built-in display at 120Hz for VRR. Below its native VRR range, low-framerate compensation can help; a 40 FPS cap keeps parries and inputs responsive.
Power & cooling. TDP is APU power, not the whole handheld’s draw. The battery range below includes display and system overhead.
Command Center & AMD quick sheet
%LOCALAPPDATA%\b1\Saved\Config\Windows\GameUserSettings.iniROG Ally X · Couch mode. The frame rate is a target to work toward.
| Setting | Recommendation |
|---|---|
| Overall preset | Low |
| Resolution | 1600×900 |
| Super resolutionHeavy impact | TSR · 65%Render scale is the main FPS lever in this game. |
| Frame generation | OffAdds input lag at low base FPS, which hurts dodge timing. |
| Motion blur | OffOff keeps boss tells readable. |
| Setting | Recommendation |
|---|---|
| Textures | MediumMedium avoids hitching on the original Ally. |
| ShadowsHeavy impact | LowHard to tell Low from High at 7 inches. |
| FoliageHeavy impact | LowDense forests are the heaviest scenes. Keep this low first. |
| Global illumination | Low |
| Full ray tracing | OffFar beyond handheld power limits. |
Heavy impactThese cost the most frames. Drop them first if you need more battery or higher FPS.
Start with the listed settings, then check a demanding scene before raising detail. Keep frame generation separate from the underlying frame rate when judging input response.
Foliage detail vs Dodge timing
Lower foliage detail gives up some forest density. Prioritise readable attacks and responsive dodges over extra greenery.
Render scale vs Image clarity
Start with the profile’s render scale. Raise it if fine detail looks soft, then check a demanding fight again before keeping the change.
The reality check
The original Ally has 16GB shared memory and a 40Wh battery. Ally X and Xbox Ally X have 24GB and 80Wh. The extra memory gives textures more room and the bigger battery doubles session length, while the same settings profile holds across all three models.
Away from the charger
Couch mode · 17W APU power
The 900p sweet spot: 1600×900 renders about 30% fewer pixels than 1080p but stays sharp on a 7-inch screen. Add it in Armoury Crate SE’s Command Center for a one-tap switch.
Use 30W with a charger nearby. Keep vents clear and establish a steady frame cap before raising resolution.
Try the 13W road-trip profile and lower resolution first. If combat cannot sustain the cap, use the couch profile instead of accepting uneven response.
1h 10m-1h 25m
Calculated runtime range
2h 25m-2h 50m
Calculated runtime range
2h 25m-2h 50m
Calculated runtime range
Uses 90% of battery capacity and 8-12W for the display and other system power. Brightness, battery wear, background apps and actual game load change runtime; TDP alone is not total power draw.
Pack & play
Spirit skill
Left rear button
Gourd
Right rear button
Your right thumb stays on the camera stick during fights.
Assign one action per rear button in the game’s Armoury Crate profile. Keep the default face buttons available and avoid repeated-input macros in online play.
Offline availability depends on the game and its launcher.
What to pay attention to on a handheld.
Check dense forest areas in Chapter 1 and fights with big boss effects. Those scenes are the real test for a preset rather than an empty path.
Boss retries are long. The Ally X’s heavier battery helps here more than raw FPS.
This game holds the GPU at full load. Expect warmer grips than lighter games at the same TDP.
A steady 35 feels better than a bouncing 30-45. Cap it.
Install on internal SSD and let the shader step finish fully at first launch.
Raise render scale before raising foliage quality.
Turn off frame generation on battery; it adds latency at low base FPS.
Yes, 30 FPS at 720p or 40 FPS at 900p on battery with Low settings and upscaling.
TSR looks cleanest at 55-60%; FSR is lighter if you need extra frames.
Only plugged in, with a base frame rate of at least 40.
Game file
Black Myth: Wukong