High Shadows vs High Textures
Our pick: High Textures
Textures define the neon aesthetic more than shadow resolution does on a handheld screen.

Neon-soaked vehicular mayhem
ROG Ally Z1 Extreme · Ally X · ROG Xbox Ally X
The short answer
Hitting 60 FPS is easy on the Ally if you prioritize the right settings. I suggest running a Manual 25W profile at 1080p with FSR set to Quality to keep the neon visuals sharp while maintaining fluid combat. You should definitely bump your VRAM to 6GB on the standard Ally or 8GB on the Ally X, otherwise, you will see hitches when zooming between districts. The game is light enough that even 15W at 900p stays well within the VRR range for a very consistent experience. It handles like a dream on handheld.
Before you press play
Pick your Ally and how you play. Every setting below retunes itself instantly.
Active profile: ROG Ally X · Couch mode · 17W · 48 FPS
Extra tuning
Shared memory. This model shares 24GB between Windows and graphics. Extra memory gives textures more room, so raise textures before anything else. Change allocation only if the game needs it.
120Hz & VRR. Keep the built-in display at 120Hz for VRR. Below its native VRR range, low-framerate compensation can help; a 40 FPS cap keeps parries, dodges and inputs responsive.
Power & cooling. TDP is APU power, not the whole handheld’s draw. The battery range below includes display and system overhead.
Command Center & AMD quick sheet
-useallavailablecores%LOCALAPPDATA%\MotorSlice\Saved\Config\WindowsROG Ally X · Couch mode. The frame rate is a target to work toward.
| Setting | Recommendation |
|---|---|
| Overall preset | Custom |
| Resolution | 1600x900 |
| Upscaling | FSR Quality |
| Frame generation | Off |
| Motion blur | Off |
| Setting | Recommendation |
|---|---|
| ShadowsHeavy impact | MediumMultiple dynamic light sources in the city areas significantly impact the GPU at high resolutions. |
| Textures | High |
| Post-ProcessingHeavy impact | MediumThe neon bloom and depth of field effects are heavy on VRAM and can blur the image on the small screen. |
| Anti-aliasing | TSRAA |
| Effects | Medium |
Heavy impactThese cost the most frames. Drop them first if you need more battery or higher FPS.
Start with the listed settings, then check a demanding scene before raising detail. Keep frame generation separate from the underlying frame rate when judging input response.
High Shadows vs High Textures
Textures define the neon aesthetic more than shadow resolution does on a handheld screen.
1080p Native vs 900p + FSR
The extra frames from 900p make the high-speed combat much more reactive and fluid.
The reality check
The original Ally has 16GB shared memory and a 40Wh battery. Ally X and Xbox Ally X have 24GB and 80Wh. The extra memory gives textures more room and the bigger battery doubles session length, while the same settings profile holds across all three models.
Away from the charger
Couch mode · 17W APU power
The 900p sweet spot: 1600×900 renders about 30% fewer pixels than 1080p but stays sharp on a 7-inch screen. Add it in Armoury Crate SE’s Command Center for a one-tap switch.
Use 25W with a charger nearby. Keep vents clear and establish a steady frame cap before raising resolution.
Try the 13W road-trip profile and lower resolution first. If busy fights in MOTORSLICE cannot hold the cap, use the couch profile instead of accepting uneven response.
1h 10m-1h 25m
Calculated runtime range
2h 25m-2h 50m
Calculated runtime range
2h 25m-2h 50m
Calculated runtime range
Uses 90% of battery capacity and 8-12W for the display and other system power. Brightness, battery wear, background apps and actual game load change runtime; TDP alone is not total power draw.
Pack & play
Nitro / M2 Slice
Left rear button
Your right thumb stays on the camera stick during fights.
Assign one action per rear button in the game’s Armoury Crate profile. Keep the default face buttons available and avoid repeated-input macros in online play.
Offline availability depends on the game and its launcher.
What to pay attention to on a handheld.
Test your settings during the high-speed chase in the Industrial Zone to ensure the frame rate holds up.
The game is well-optimized; fans stay relatively quiet on the 15W Balanced profile.
The UI and subtitles are large enough to read easily on the 7-inch display without scaling changes.
There is a brief shader compilation on the first launch, but gameplay remains stutter-free afterward.
Disable Steam Input in the game properties to allow native XInput support.
Set VRAM to 6GB or higher in Armoury Crate to handle asset streaming.
Enable VSync in the game menu to let the Ally VRR hardware sync correctly.
Yes, the game is fully playable without an internet connection once installed.
Yes, the engine supports high refresh rates and works perfectly with the Ally screen.
Yes, both Steam Cloud and Xbox Cloud saves are supported depending on your platform.
Game file
MOTORSLICE




